Modern Game Design: part I.
All right! A new game, a new adventure! It’s Sleeping Dogs! Hong Kong kung fu action thriller, baby! Let’s go kick some ass! Okay, me and my man Jackie Ma are getting pretty tight. He’s my way into the...
View ArticleDemeter’s Skyrim Diary: part 5
—Heartfire, 3rd, 4E 201— There is a rotunda near Whiterun, an open-air forge. It has been named ‘Lunar Forge’. They say that, when the moons are out, weapons forged in its place are bestowed great...
View ArticleModern Game Design: part II
It was a dark day in the lonely city. A day like any other, and the worst day of my life. A man like me looks his whole life for that one dame, the one who takes your love, caresses it, and then...
View ArticleStill Life’s Red Herring
It’s often astounding, given modern titles like The Walking Dead, that adventure games used to all be about puzzles. Well, no, scratch that. Adventure games were about exploring interesting people and...
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